#pragma once
#include "GLForm.h"

class PickForm : public GLForm
{
public:
    PickForm(HINSTANCE hin);
    ~PickForm(void);

    virtual void OnCreate();
    virtual void OnSize(int cx, int cy);
    virtual void OnDraw();

    virtual void OnKeyDown(GLKeyEventArgsPtr key_args);
    virtual void OnMouseDown(GLMouseEventArgsPtr args);

private:
};
